Human thermal sensation and comfort are important topics in the design and operation of occupied spaces. Steady state thermal sensation and comfort has been widely studied and has robust predictive models available for designers but responses to transient conditions have received much less attention. The current study reports on the transient thermal comfort and sensation reported by subjects while playing a video game. Chamber temperatures ranged from 25°C starting temperature to 40°C and then back to 25°C in a symmetrical profile design. The rise and fall occurred over a 20 minute time frame.
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